![]() ![]() ![]() ![]() And Blitzkreig squad would be cool if I could figure out the utility of the hook mech. Zenith Guard with the ram mech and drone that can throw shields from a distance.I have not figured out the utility yet. There are other teams that I have not quite figured out yet. And then there's the standard artillery mech. The jet's maneuverability and neutralization of enemy attacks is crazy. The mech that can shield itself and adjacent allies is obscenely effective. On the ice grid is my favorite team so far, the Rusting Hulks. As you can see, terrain can catch fire or smoked or ice can be shattered into water, impacting grid conditions. I am playing on Normal, and will earn the fourth island as nature intended. I've only included screenshots of three terrains when there are four. Unlike FTL where you could end up against a Zoltan ship with Engi B on the first sector (RIP), in ItB, winning and losing is a matter that is mostly in your hands-and brain. ItB isn't much to look at just like FTL, but man, the depth of this game is obscene for such a simple 8x8 tile. ![]()
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